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‘Haunting Ground’ Character Designer Joins Bokeh Studio For Unannounced Horror Title

‘Haunting Ground’ Character Designer Joins Bokeh Studio For Unannounced Horror Title

Bokeh Recreation Studio are nonetheless stocking up on expertise for his or her as-yet-unannounced Survival Horror title. The studio introduced earlier through Twitter (and new YouTube video) that they’ve introduced on board former Capcom character designer Tatsuya Yoshikawa. In case you’ve been retaining observe, Yoshikawa’s work has been seen within the Mega Max X and Breath of Fireplace sequence, but additionally within the Capcom cult 2005 PlayStation 2 title, Haunting Floor.

As for the video introducing Yoshikawa, the video explores his background and his time at Capcom. Bokeh Inventive Director Keiichiro Toyama talks about how he was first launched to Yoshikawa and the way he grew to become concerned in Bokeh’s undertaking (his love of John Carpenter’s The Factor, for one). The video additionally talks about Yoshikawa’s challenges with bringing his 2D artwork to life in 3D.

After all, we get glimpses of stated 2D artwork for the undertaking, which is aiming for a 2023 launch date.

A legendary character designer is becoming a member of us on our undertaking. Study extra in our newest video.

今回は我々の初回作ともなるプロジェクトにご参加いただいた、ゲストクリエイターの方をご紹介します。詳しくはこちらの映像をご覧ください。https://t.co/QQ1PPEJMjc#BokehGameStudio #BGS pic.twitter.com/oODRYDlu9Q

— Bokeh Recreation Studio (@BokehGameStudio) November 24, 2021

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